The Murderer Debate on Albion Online

I’ve been playing MMO’s since UO and have a massive amount of experience with them. Right now, Albion has a great formula. The crafting is great, the required specialization / grind is acceptable to have a long lasting game and economy, and the guild vs guild system is fun. I love the territories, attacking, defending, etc.

My major issue is shared among MANY of the players who have reached T4.3/5.2/6… We need to move into red zones to kill T6. This obviously means full loot and heart pounding farming and a general mistrust of anyone you see. EXCELLENT!! This is good for a full loot PvP game! Everyone, including carebears should be in these zones to get the best farm/silver/mats. The issue lies in what we experience once in those zone…

First off, going into these zones solo or in a small group is suicide. These zones are patrolled by 7-9 person hostile groups who simply kill anything and everything they come across. WHICH IS FINE! I’m 100% okay with running across a group that wants me dead…. But make it so they have to make a decision to kill me rather than kill on sight. Am I worth it?? What are the consequences for murdering me in cold blood? I’m just another traveler in a guild that they are not at war with…. Why kill me? Why become a murderer?? UO had a very good system that separated the virtuous from the murderous. 5 player kills turned you into a murderer. 5 player kills made it impossible for you to return to town. (EDIT: These 5 kills degraded over time and you will not be thought of a murderer FOREVER…. Only until you wait long enough to be under the threshold of 5. THEN you would be able to return to town etc) You were excommunicated from society and had to live off the land/your guild. A bounty for your head would be posted on the board in town, and created Virtuous vs Murderer witch hunts…

Picture this. “Die Noob” is the number one murderer in all of Albion. He’s been running around with his cohorts for the past month killing anything and everything in his path. He’s the most wanted man in Albion Online Silver, and his bounty proves it… Killing him, removing his head, and returning it to the sheriff nets your a cold 15 million silver… He also happens to be a part of the guild “Noobs die” who owns a territory right outside of Boneharbor… Can you imagine the groups of players who would add his name to their friends list, see when he’s online, and wait for him to return from to his territory??? Sweet retribution for this asshole… On top of that….

Each murder took time to remove from your record. 24 hours to be precise… and each additional murder you committed above the initial 5 came with experience loss on death… Which meant the grinding you’ve been doing would be put on the line should you die….Now “Die Noob” not only loses his $15million bounty renown status, but he take a MAJOR hit to his experience.. Dropping him 2 full tiers due to the insane amount of murders he had accumulated.

And “Die Noob” wasn’t the only one who lost it… The zerg he roamed around with also accumulated murders. Each person involved with killing people got a murder…. So they’re not out of the clear either…

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